2010/8/23 Giovanni Manghi <[email protected]>: > Sorry, it took just a few days to develop the plugin, then we immediately > made it available through the qgis repos. plugin writers are always > encouraged to make their tools public to avoid such situations. Are you > available to publish your plugin in the qgis contributeted repository and > then eventually join the efforts? Cheers.
I published an early version of my plugin at http://www.tarsiusproject.org/download/ After seeing the AniMove Triangulation plugin in action I see that both plugins are designed for a different usage. Your plugin performs automated processing of the bearings assigned in advanced to particular fixes. On the other hand, the plugin I wrote is intended for manual processing when the user loads all bearings (in csv file) from certain waypoints (separate vector layer) and manually places a points at intersection of the bearings based on visualization by the plugin. This allows the user to consider each bearing in the context of the terrain (we have very mountainous project site) and other measurements (disregard divergent lines etc). I don't know if this plugin might be useful for someone in future but apparently it would be difficult to combine with your plugin in one codebase. Regards, Vaclav _______________________________________________ AniMov mailing list [email protected] http://lists.faunalia.it/cgi-bin/mailman/listinfo/animov
