I did experience a level of memory leak in v1.1.1 while using setInterval()
loops, even when i delete it with clearInterval()

Sent from my iPhone

On Apr 28, 2012, at 12:05 PM, Pouya Emami <[email protected]> wrote:

What does your server side code do and look like? I've been running 1.1.1
for a while now and I haven't noticed any memory leaks.

On Saturday, April 28, 2012 6:26:24 AM UTC-4, Martin wrote:
>
> Hi guys,
> I'm using the APE-Project for my game and it's working great, except
> for the fact that it leaks memory quite a bit.
> I need to restart it each 2 days to keep it from slowing down the
> server.
> Now I've made a Cronjob doing that each day, but that's obviously not
> what we want.
>
> I'm using APE v1.1.1. Are there known issues of leaking memory or is
> it my own serverside javascript?
> I hope you can enlighten me.
> Martin

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