Hmm, I'm also using an interval. It's running each 15 minutes. Ironically it is for clearing inactive users from a userlist to hope to solve the memory leak. (It works a bit though) What have you done to fix this?
On Saturday, April 28, 2012 6:42:30 PM UTC+2, Pablo wrote: > > I did experience a level of memory leak in v1.1.1 while using > setInterval() loops, even when i delete it with clearInterval() > > Sent from my iPhone > > On Apr 28, 2012, at 12:05 PM, Pouya Emami <[email protected]> wrote: > > What does your server side code do and look like? I've been running 1.1.1 > for a while now and I haven't noticed any memory leaks. > > On Saturday, April 28, 2012 6:26:24 AM UTC-4, Martin wrote: >> >> Hi guys, >> I'm using the APE-Project for my game and it's working great, except >> for the fact that it leaks memory quite a bit. >> I need to restart it each 2 days to keep it from slowing down the >> server. >> Now I've made a Cronjob doing that each day, but that's obviously not >> what we want. >> >> I'm using APE v1.1.1. Are there known issues of leaking memory or is >> it my own serverside javascript? >> I hope you can enlighten me. >> Martin > > -- > You received this message because you are subscribed to the Google > Groups "APE Project" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/ape-project?hl=en > --- > APE Project (Ajax Push Engine) > Official website : http://www.ape-project.org/ > Git Hub : http://github.com/APE-Project/ > > -- You received this message because you are subscribed to the Google Groups "APE Project" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/ape-project?hl=en --- APE Project (Ajax Push Engine) Official website : http://www.ape-project.org/ Git Hub : http://github.com/APE-Project/
