Lets discuss the categorization on the other thread and keep this for icon
design.



On Tue, Aug 6, 2013 at 10:50 PM, Kasun Indrasiri <[email protected]> wrote:

> Yeah, we will come up with a better classification.
>
>
> On Tue, Aug 6, 2013 at 1:51 PM, Samisa Abeysinghe <[email protected]> wrote:
>
>> On categorizing, that needs to come as a design decision from ESB and
>> mediation experts collectively.
>>
>> We (tooling team) were looking at this yesterday, and what we have right
>> now is only an alphabetical ordering. That is useful only for some cases.
>> But even on the classification on the ESB UI is not right, as what we
>> understood when we looked at them yesterday. For e.g "Advanced" category
>> seemed to be the place where most useful yet complex mediators are located,
>> and "advanced" has no meaning.
>>
>>
>>
>> On Tue, Aug 6, 2013 at 1:37 PM, Srinath Perera <[email protected]> wrote:
>>
>>> Hi Jonathan,
>>>
>>> Often these flows are understood by look at them as a one unit holistic
>>> manner, not by moving mouse to each one. So getting the icons to respond to
>>> the mouse might not work.
>>>
>>> I think we need to either figure out clear icons or put a word that make
>>> it clear what each icon does.
>>>
>>> --Srinath
>>>
>>>
>>> On Tue, Aug 6, 2013 at 11:18 AM, Nuwan Bandara <[email protected]> wrote:
>>>
>>>>
>>>>
>>>>
>>>> On Tue, Aug 6, 2013 at 6:57 AM, Jonathan Marsh <[email protected]>wrote:
>>>>
>>>>> My initial impression was that it would be very difficult to
>>>>> comprehend and distinguish such a breadth of icons if they are all the 
>>>>> same
>>>>> shape and color scheme, and differ only in the interior graphics which are
>>>>> pretty tiny in all cases.
>>>>>
>>>>>
>>>>>
>>>>> So +1 to a limited number of categories to help classify different
>>>>> basic types, and representing them in different colors and/or shapes.
>>>>>
>>>>
>>>> +1, we need to categorize, also why do we stick to square type icons
>>>> and try to put everything into that ? Why not have icons with different
>>>> shapes (of cause meaningful shapes), like funnels, pipes etc, so
>>>> collectively it will make much more scene.
>>>>
>>>>
>>>>>
>>>>>
>>>>> Also, for the complexity of these icons, why are we trying to squeeze
>>>>> them into such a tiny space?  Can you really tell at a glance what each of
>>>>> these steps and the whole sequence are trying to accomplish?
>>>>>
>>>>>
>>>>>
>>>>> There are some other very cool ways we could push this to the next
>>>>> level, for instance place the icons on a isometric 3d (ala sim-city) type
>>>>> grid, or have the flows represented by arcs instead of simple linear
>>>>> arrows, or adding steps causes an animated restructuring of the flow
>>>>> similar to what you see in https://code.google.com/p/gource/, or
>>>>> having icons grow as you hover over them like the mac launcher bar…
>>>>>
>>>>
>>>> +1, on hover zooming the icon is a standard practice, we can even stick
>>>> a tool tip on hover, which will add more context.
>>>>
>>>> Regards,
>>>> /Nuwan
>>>>
>>>>
>>>>>
>>>>>
>>>>> -Jonathan
>>>>>
>>>>>
>>>>>
>>>>> *From:* [email protected] [mailto:
>>>>> [email protected]] *On Behalf Of *Srinath Perera
>>>>> *Sent:* Monday, August 05, 2013 3:37 AM
>>>>> *To:* architecture
>>>>> *Subject:* Re: [Architecture] Developer-Studio Icons
>>>>>
>>>>>
>>>>>
>>>>> I prefer Concept 4, basically to draw the idea in EIP icon style
>>>>> (simple lines, but too detail picture).
>>>>>
>>>>>
>>>>>
>>>>> Kasun, Chanaka and myself was chatting. I think we need to group icons
>>>>> by type (e.g. filters, conditions, transform, do external call ). We can
>>>>> use the same grouping we have in palettes, and then all icons have same
>>>>> look and feel.
>>>>>
>>>>>
>>>>>
>>>>> Some thoughts on concepts
>>>>>
>>>>>
>>>>>
>>>>> Log, BAM - stethoscope
>>>>>
>>>>> Aggregation, Clone, Iterate - EIP aggregator Icon, EIP splitter Icon,
>>>>> EIP splitter Icon,
>>>>>
>>>>> Event - EIP pub/sub icon
>>>>>
>>>>> Drop, router - EIP  routing diagram
>>>>>
>>>>> Filter - funnel
>>>>>
>>>>> Header, Property
>>>>>
>>>>> OAuth, Entitlement
>>>>>
>>>>> XSLT, PayloadFactory, Smook
>>>>>
>>>>> Class, Command - "{java}"
>>>>>
>>>>> Call, Callout - EIP request, replay Icon
>>>>>
>>>>> router - EIP Icon
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> Architecture mailing list
>>>>> [email protected]
>>>>> https://mail.wso2.org/cgi-bin/mailman/listinfo/architecture
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> *Thanks & Regards,
>>>>
>>>> Nuwan Bandara
>>>> Technical Lead; **WSO2 Inc. *
>>>> *lean . enterprise . middleware |  http://wso2.com *
>>>> *blog : http://nuwanbando.com; email: [email protected]; phone: +94 11
>>>> 763 9629
>>>> *
>>>> <http://www.nuwanbando.com/>
>>>>
>>>> _______________________________________________
>>>> Architecture mailing list
>>>> [email protected]
>>>> https://mail.wso2.org/cgi-bin/mailman/listinfo/architecture
>>>>
>>>>
>>>
>>>
>>> --
>>> ============================
>>> Srinath Perera, Ph.D.
>>>    http://people.apache.org/~hemapani/
>>>    http://srinathsview.blogspot.com/
>>>
>>> _______________________________________________
>>> Architecture mailing list
>>> [email protected]
>>> https://mail.wso2.org/cgi-bin/mailman/listinfo/architecture
>>>
>>>
>>
>>
>> --
>>
>> Thanks,
>> Samisa...
>>
>> Samisa Abeysinghe
>> VP Engineering
>> WSO2 Inc.
>> http://wso2.com
>> http://wso2.org
>>
>> _______________________________________________
>> Architecture mailing list
>> [email protected]
>> https://mail.wso2.org/cgi-bin/mailman/listinfo/architecture
>>
>>
>
>
> --
> Kasun Indrasiri
> Software Architect
> WSO2, Inc.; http://wso2.com
> lean.enterprise.middleware
>
> cell: +94 71 536 4128
> Blog : http://kasunpanorama.blogspot.com/
>
> _______________________________________________
> Architecture mailing list
> [email protected]
> https://mail.wso2.org/cgi-bin/mailman/listinfo/architecture
>
>


-- 

Thanks,
Samisa...

Samisa Abeysinghe
VP Engineering
WSO2 Inc.
http://wso2.com
http://wso2.org
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