On Thu, Aug 10, 2017 at 11:14 AM, mike.v...@gmail.com
> I found quite some room. See attachments. Red: Easy improvement.
yep, all those will be covered by flood-fill: no need to do them
manually. wiggles3_mv, the HXT0 and HXT1 GND segment on the left
middle, that one i got.
but near IPSOUT, top left, in wiggles_mv? no. it means moving those
IPSOUT vias, and i'm not doing that. am i. can i yes. am i going
to... mmmmm..... *strains*.... okayokay you twisted my arm :)
> Yellow questionable but could use some improvement. Excuse the crappy
> image editor it's all I have at the moment.
i _like_ crappy editors, i use them all the time :) as long as it
gets the job done and it doesn't take long, communicates the intent,
*why* would you spend $600 and hours of time?? :)
> Also wouldn't a GND infill on the signal layers be preferable? As log
> not unconnected islands emerge.
GND infill *is* going to be done on the signal layers. but the
copper-to-track clearance is 10mil (where tracks are 5mil). so what
happens is: any space smaller than 10mil does *not* get flood-filled.
so i put little "leaders" - like you can see - into the areas where
the beer cannot reach.
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