Re: Introducing: Out of Sight Games

@Joseph Westhouse:
Thank you very much for all your very well and exciting replies.
Regarding why some people wanna have all announcements read by a screenreader:
If english isn't peoples first language, they mostly have other voices in their first language on their computers. Many of those voices are sapi voices, and a lot of the companies who are making those voices automatically set those voices as the standard sapi voices in the control panel. That means, if you are forced to use sapi in the game, you are forced to change the default voice to an english voice in the control panel, and there are a lot of low-level computer users who don't know how to do this. I know that might sound crazy, but that's the trooth. I'm not thinking about people like those who are on this forum, but there are extremely many people who aren't skillled enough to navigate the web or change their default sapi voice if needed, but still wanna play games. So just s omething quite important to think about.
Regarding the foot steps in combats when people are attacking: You hear they run over to the enemy and attack them. But do you hear them walk back again It would be really cool if you could hear them walk normally back again, and if they got hurt, you should be able to hear that on their footsteps, like it's difficult to walk. Sorry, I can't currently find the right english for this, but I'm sure you know what I mean. When you have made the battles so realistic and cool, accept for the magic and potions, that extra detail would be awesome, but the battles might also take longer time.
[[wow]] that's cool that you are composing it. It's fantastic. I don't remember if you have mentioned this before, but it would be so cool to get the sound tracks for a reward when donating to the Kickstarter campaign.

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