Re: searching people to make a game with me

Such posts aren't really all that new actually, they've been popping up for years on dev sites.

The "idea guys" in large companies are typically referred to Creative Directors, and you usually need a great deal of experience in related fields before trying to get the position, not to mention such companies often have a lot of money and personel that they can justify for having a Creative Director to help manage teams. The Indie scene and small groups of developers function very differently however, and its very, very difficult to get and keep a team together without contributing something other than ideas. Why? Because programmers, artists, and audio engineers all have their own ideas and bills to pay, if their not going to get paid, why should they stop working on the things they want to do too work on your project?

Now you could possibly entice people with a truly amazing idea to work for free, but then you have to maintain their interest and help make them feel invested so they don't move on to other things. Maybe they'll do it for the experience, as part of their portfolio, or for future revenue, but even the greatest of potential gains can only do so much to maintain interest. Bottom line here, you are your games greatest champion, and chances are its not going to happen unless you get started yourself. Either way, I hope you find success and make the game you want.

Also if anyones interested in what the roles there are in larger game dev companies, you should check out "The Door Problem" of Game Design [link], its a pretty neat little article describing what roles there are and the ways they fit into the bigger picture.

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