Re: requesting some hints and libraries-Csharp

Hi there. I recoded the thing, it executes the functions just it seems it doesn't comunicate correctly. Here's my code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Net;
using System.Net.Sockets;
namespace Client_server
{
    class Program
    {
        private static void server()
        {
            TcpListener serversocket = new TcpListener(11232);
            TcpClient client = default(TcpClient);
            serversocket.Start();
            Console.WriteLine("server is up! ");
            client = serversocket.AcceptTcpClient();
            while(true)
            {
                NetworkStream net = client.GetStream();
                byte[] bfrom = new byte[20000];
                net.Read(bfrom, 0, bfrom.Length);
                string event_message = Encoding.ASCII.GetString(bfrom);
                if(event_message=="pat")
                {
                    send(net, "asshole");
                    net.Flush();
                }
            }
            void send(NetworkStream net, string data)
            {
                byte[] outst = Encoding.ASCII.GetBytes(data);
                net.Write(outst, 0, outst.Length);
                            }
        }
private        static void client()
        {
            TcpClient client = new TcpClient();
            client.Connect("127.0.0.1", 11232);
            while(true)
            {
                NetworkStream net = client.GetStream();
                byte[] bfrom = new byte[20000];
                string event_message = Encoding.ASCII.GetString(bfrom);
                bool b = false;
                if (b == false)
                {
                    string dat = "pat";
                    byte[] outst = Encoding.ASCII.GetBytes(dat);
                    net.Write(outst, 0, outst.Length);
                    net.Flush();
                    b = true;
                }
                if (event_message=="asshole")
                    {
                    Console.WriteLine("you are an asshole");

                }
            }
        }
        static void Main(string[] args)
        {
            Console.WriteLine("started the app");
            var ser = new Thread(server);
            ser.Start();
            Thread.Sleep(250);
           
            var cli = new Thread(client);
            cli.Start();
            Thread.Sleep(250);
            ser.Join();
            cli.Join();

        }
    }
}

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