Re: Please help me
Hmm, I've been doing it for a while and never once saw a drastic drop in performance, although it does make sense.
But just imagine that:
I have several different enemies, all with different moving speeds, all moving in different posisions.
If i have some enemies in a separate class, I'm going to have to write the update function for all the classes.
Normally I wouldn't write them separately, but if I have many different kinds of enemies, I might.
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