Re: Please help me

no, update_listen,2d is coded like this:

 p.play_2d("sound.wav",listernx,linstenery,targetx,targety,looping); 

so, if you didn't update this, your focus would not move, and you would here yourself walk away. But if you call the update after you play a step sound or after you move, you may warp out of focus for a tiny second.
If you call it in the while loop, then it will always be on your tile.Y



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