Re: Bloodbath, last minute suggestions

Hey now, it's only overpowered if you make the revive instant. In death match type situations where someone dying costs a team a life, you might want to revive the person to bring them back up. Of course, this also means one has to consider a way to finish the person off when their hp hits 0, and ignore the revive state if the weapon that down them was fire or explosive based. As well, balance on how fast it should be to revive someone, and if the time to revive/lenth of revival should be shortened/increased if the same person goes down again and again. Again, this is probably not a concern for now as there's no applicable use for this (matches haven't been developed yet).


  Items being kept and hoarded is what killed a majority of people's fun with Red Spot. So as a insane solution to this, go the complete opposite direction and give the players everything on log in. Honestly, everyone starting with the majority or all the weapons is perfectly fine in a free roam mode as sort of the practice field. In fact, if you later on the line include more advanced items or features once other stuff is settled, give people in the free roam the ability to call up whatever item they want to mess around with and experiment. Vehicles are in and you want to practice firing from a fast moving bike for the next match? bike up and fire. Helicopters are in and you want to practice dropping bombs or fighting other copters, get a few buddies to start a chopper war.

  In short, the main game shouldn't be the random field of people running around like drunken rats like Red Spot. Don't' deal with the item hoarding problem and essentially make this mode creative mode. A place for people to practice with weapons, items and the like with no limitations. Essentially a very destructive playground for people to screw around in until the next match mode starts automatically, or by player prompting.

   Such random tomfoolery is a thing in mainstream games as something away from competitive matches. Summon up whatever and ram helecopters into tanks while diving out.

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