Re: Let's Build an RPG!

Perhaps this isn't the answer you'd like to hear, but if you still want to pursue this project in 6 months to a year, drop me a message.

I'm working on adding accessibility to the Godot engine. For now I'm focused on creating Audio Asteroids, so all I need is open space, but I do eventually want to create a stripped-down accessible interface to the tilemap editor. Most of what I'd want to do with this is story-based, though, and writing stories is something I'm absolutely bad at. I do have a procedural, story-light game idea for once I get Asteroids out the door, so yours wouldn't be the testbed for tilemap support. But having a game with an actual story, as opposed to a procedurally-generated map scattered with disconnected minigames, would be a nice project to work on. It'd also be able to reuse much of what I've created for the first two games, so could hopefully be bootstrapped fairly quickly.

Anyhow, hope it goes without saying that you shouldn't hold up your project for me, and my circumstances may change such that I'm unavailable in 6-12 months. But it'd be nice to work on something with an actual story, and to not feel pressured to create said story myself. tongue I'd also like to see more serious, professional efforts in the audio game space.

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