Re: Modern PCS breakout rewrite

@Pitermach, nice game, I've given it a try now. the sounds and music were extremely good, and I liked how the reaction test got sort of extreme in terms of where to fire to hit the walls. My only cryticism is the game really isn't that much like breakout beyond you hitting walls. In breakout you had a bat and bounced a ball around pong style, and the hole point of the game was to direct it to hit the wall. For an idea, try Rebound from Gamevial, their own futuristic version of breakout, complete with some extras like powerups etc, (it's a flash audiogame but entirely accessible with sapi output and full audio).

Giving you full directional control and testing your reactions with a moving shooter just isn't in any sense the same sort of challenge breakout had.

I don't know if this was from Phil's original game or not. I'd therefore suggest you change the name to somethin g more reflective of the game's gameplay. Wall shot, Block blaster, Target break, Shoot out (though that actually sounds more like a football game), something like that ie, something that is a little more reflective of what you do than indicative of the original breakout game, sinse to me "breakout" means bouncing a ball around an arena and trying to catch it on my bat, not accurate shooting.

Accuracy tracking or game stats might be nice too, sinse with the viewpoint moving at such a ridiculous speed and the very nice variety of sounds for block destruction I wasn't always sure when I missed or hit a blank column by mistake.

Either way, good job, and nice to see a good old arcade game again for a change.

Btw, do you have a website for your games? And how about a developer/company name? The db is having some shenanigans at the moment but when it's working this will be getting an entry (along with slender and angel gift and quite a few other things), so I'd like to know what you want to be called big_smile.

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