Thanks Chinanico.

Been doing some more research on audio Jitter verses because it appears
the syntax in this discussion is different than the context in which I
understand the term.  In my world, Jitter refers to more of a
timing/latency issue, normally created by clocking issues or within the
transport media itself.  Thus I could not understand the idea of jitter
correction over an audio transport without having an error correction
system working on both ends, thus creating more latency to the far
processor.

In reading other posts and links from here, I'm realizing you may be
referring to a syntax where the clocking issue occurs prior to the ADC
used for recording the master track.  It is then, in a sense, built
into the master recording and then all subsequent recordings.  Not my
definition of jitter, but no reason there can't be many.

This is far different from what I was thinking of.  However, it leads
me to new questions.  Since this 'jitter' is introduced in the signal
prior to it being digitized, there is no inherent data  to rebuild
from.  If you are indeed referring to this scenario, I'd be interested
to understand how the Jitter Correction device rebuilds a corrected
digital signal.  I read some stuff about sampling and reclocking but I
guess I'm just too 'data' oriented to understand how that can recreate
the intended signal for all frequencies if the baseline is already
incorrect.

Hoping someone can help me work it out.  I'm really just curious for
some reason.


-- 
Murph
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