SoftwireEngineer wrote: 
> Sarcasm noted. I am a software engineer. The points I mentioned have
> valid science engg behind them. For eg. Vibration affect the
> crystal/oscillator there by directly contributing to Jitter.
> Let me know where you have a problem with it.
> 
> My point is - do we all have to buy a $8K player or is there other ways
> you can squeeze performance out of our systems ? Of course, my answer is
> not definitive. Just want to approach and put the issues on the table
> and leave it to others to deal with it, whatever way the want.

Thank you and I didn't mean to offend I just wanted to level the playing
field, so to speak.

Regarding your and the audiophile community's fixation with jitter
here's what I just don't understand - you and everyone can't hear it or
at least can't jitter at the levels being discussed. Sure extreme
amounts of jitter are audible but that level of jitter has been
eliminated for the digital audio playback chain many years ago. Jitter
caused by vibrations is not audible nor is jitter caused by a 1.5 meter
cable versus 1.75 meter cable. But hey it's your money so spend it as
you please.


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