Fine,
but still have a problem, I've generated and animated the model by 3D
Studio Max 8, next I've imported in MilkShape and rexported to MD2, I
don't know how to set the frameprefixs. There is some tool to set the
frameprefixs?
-Beka
On 29 Ago, 13:26, Fabrice <[EMAIL PROTECTED]> wrote:
> Hey Beka
> you need to import away3d.animators.data.AnimationSequence;
>
> AnimationSequence(prefix:String, smooth:Boolean = false, loop:Boolean
> = false, fps:Number = 24)
>
> md2.play(new AnimationSequence("frameprefix", true, true , 24));
>
> you also can add a cycle event if you need to like
> md2.addOnCycle(myfunction);
> if you have more prefixes, you can also use setSequence() to generate
> logical combinations of moves
> like "hit", "fall", "roll", "die"... they would be played after each
> other on a linear fashion like a single animationsequence
> You then can add sequence listeners...
>
> you have access also to play, stop, goto, framenumbers etc...
>
> Fabrice
>
> On Aug 29, 2008, at 12:55 PM, Beka Master wrote:
>
>
>
>
>
> > Hi guys,
> > I've a md2 animated file (exported by MilkShape), for get a loop
> > animation in Papervision3D I use this code:
>
> > ...
> > myMD2.loop(1,200);
> > ...
>
> > and it works.
>
> > There's some fast method like this in Away3D?
>
> > plz help.- Nascondi testo citato
>
> - Mostra testo citato -