Thank you so much!

I've used the Quake Model Editor, is free and is very very fast, now I
can set the frames name and all works greats!

This is the direct link for donwload QME :
http://ftp.gamers.org/pub/idgames2/planetquake/rmd/q2modeller/q2mdlr9b.zip

-Beka

On 29 Ago, 14:17, Fabrice <[EMAIL PROTECTED]> wrote:
> well, if you just import your keyframes models (at dev time you also  
> can save them natively as AS3)
> you can then generate the "md2" natively in Away, no need to have 3d  
> party app for this, you can define the prefixes as you wish.
> Look at the Animator 
> classhttp://away3d.com/tutorials/tutorial-how-to-use-the-animator-class
>
> Fabrice
>
> On Aug 29, 2008, at 1:46 PM, Beka Master wrote:
>
>
>
>
>
> > Fine,
> > but still have a problem, I've generated and animated the model by 3D
> > Studio Max 8, next I've imported in MilkShape and rexported to MD2, I
> > don't know how to set the frameprefixs. There is some tool to set the
> > frameprefixs?
>
> > -Beka
>
> > On 29 Ago, 13:26, Fabrice <[EMAIL PROTECTED]> wrote:
> >> Hey Beka
> >> you need to import away3d.animators.data.AnimationSequence;
>
> >> AnimationSequence(prefix:String, smooth:Boolean = false, loop:Boolean
> >> = false, fps:Number = 24)
>
> >> md2.play(new AnimationSequence("frameprefix", true, true , 24));
>
> >> you also can add a cycle event if you need to like
> >> md2.addOnCycle(myfunction);
> >> if you have more prefixes, you can also use setSequence() to generate
> >> logical combinations of moves
> >> like "hit", "fall", "roll", "die"...  they would be played after each
> >> other on a linear fashion like a single animationsequence
> >> You then can add sequence listeners...
>
> >> you have access also to play, stop, goto, framenumbers etc...
>
> >> Fabrice
>
> >> On Aug 29, 2008, at 12:55 PM, Beka Master wrote:
>
> >>> Hi guys,
> >>> I've a md2 animated file (exported by MilkShape), for get a loop
> >>> animation in Papervision3D I use this code:
>
> >>> ...
> >>> myMD2.loop(1,200);
> >>> ...
>
> >>> and it works.
>
> >>> There's some fast method like this in Away3D?
>
> >>> plz help.- Nascondi testo citato
>
> >> - Mostra testo citato -- Nascondi testo citato
>
> - Mostra testo citato -

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