hey Beka

try this http://www.misfitcode.com/misfitmodel3d/

2008/8/29 Beka Master <[EMAIL PROTECTED]>

>
> Fine,
> but still have a problem, I've generated and animated the model by 3D
> Studio Max 8, next I've imported in MilkShape and rexported to MD2, I
> don't know how to set the frameprefixs. There is some tool to set the
> frameprefixs?
>
> -Beka
>
> On 29 Ago, 13:26, Fabrice <[EMAIL PROTECTED]> wrote:
> > Hey Beka
> > you need to import away3d.animators.data.AnimationSequence;
> >
> > AnimationSequence(prefix:String, smooth:Boolean = false, loop:Boolean
> > = false, fps:Number = 24)
> >
> > md2.play(new AnimationSequence("frameprefix", true, true , 24));
> >
> > you also can add a cycle event if you need to like
> > md2.addOnCycle(myfunction);
> > if you have more prefixes, you can also use setSequence() to generate
> > logical combinations of moves
> > like "hit", "fall", "roll", "die"...  they would be played after each
> > other on a linear fashion like a single animationsequence
> > You then can add sequence listeners...
> >
> > you have access also to play, stop, goto, framenumbers etc...
> >
> > Fabrice
> >
> > On Aug 29, 2008, at 12:55 PM, Beka Master wrote:
> >
> >
> >
> >
> >
> > > Hi guys,
> > > I've a md2 animated file (exported by MilkShape), for get a loop
> > > animation in Papervision3D I use this code:
> >
> > > ...
> > > myMD2.loop(1,200);
> > > ...
> >
> > > and it works.
> >
> > > There's some fast method like this in Away3D?
> >
> > > plz help.- Nascondi testo citato
> >
> > - Mostra testo citato -
>



-- 
katopz
http://www.sleepydesign.com

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