On September 26th, 2008 Andy Zupko released a Frustum Clipping class
for pv3d.

You can find the article here:
http://blog.zupko.info/?p=170

I was just wondering if this could be adapted to Away3D as well?

I am really not skilled enough to do this. I don't know too much about
3D-Math and
all those things to even get this started, but i believe there are
skilled ones out
there who are able to do this.

I know a lot of people (including me) are waiting for this feature.

Holger

Reply via email to