I have an ObjectContainer3D which contains a few other objects. Each
of these child object respond to a MouseEvent3D.

The ObjectContainer3D can be rotated in X,Y,and Z.

The Child objects are also moving around based on basic AI.

When I click a child object and get the resulting MouseEvent3D I
attempting to use the event.sceneX,Y,Z.

How can I translate this result to move a child object to the same
point inside the ObjectContainer3D?

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