I have an ObjectContainer3D which contains a few other objects. Each of these child object respond to a MouseEvent3D.
The ObjectContainer3D can be rotated in X,Y,and Z. The Child objects are also moving around based on basic AI. When I click a child object and get the resulting MouseEvent3D I attempting to use the event.sceneX,Y,Z. How can I translate this result to move a child object to the same point inside the ObjectContainer3D?
