Awesome! That worked Fabrice.
Now i have another problem and i'm not sure if i have to bust out the trig for this. My object animates along the path, but doesn't point in that direction. For instance if it was a Car object, instead of looking like it is driving forward on that path, it looks instead like it is drifting along the path. Are there any built in functions for this or do i have to do the rotation by hand? I was unsure as to how to use the rotations property on the path data... Thanks alot! On Nov 15, 7:14 am, Fabrice <[EMAIL PROTECTED]> wrote: > I've posted a tutorial on this a few days ago... > > http://away3d.com/tutorials/tutorial-how-to-use-the-pathanimator-class > > More are coming on how to mixe this class with other Path based classes. > So keep an eye on the tutorial section at away3d.com. > > Fabrice > > On Nov 15, 2008, at 10:21 AM, paullaster wrote: > > > > > Wanted to post this helpful doc about PathAnimator to the Google > > group community.
