paul, you have a demo of this working with Away?
On Nov 16, 2:15 pm, paullaster <[EMAIL PROTECTED]> wrote: > Here is a cool 3ds max spline exporter script. That could work with > the PathAnimator. Good if you have to make tools for artist to make > stuff for your app. > > http://algorithmist.wordpress.com/2007/09/16/papervision-3d-path-anim... > > I found that the mesh imported from the same scene as the spline is > 100 percent bigger. So you might have to scale the spline or mesh to > fit.
