paul,

you have a demo of this working with Away?

On Nov 16, 2:15 pm, paullaster <[EMAIL PROTECTED]> wrote:
> Here is a cool 3ds max spline exporter script. That could work with
> the PathAnimator. Good if you have to make tools for artist to make
> stuff for your app.
>
> http://algorithmist.wordpress.com/2007/09/16/papervision-3d-path-anim...
>
> I found that the mesh imported from the same scene as the spline is
> 100 percent bigger.  So you might have to scale the spline or mesh to
> fit.

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