the rainbow is normal map, you probably need to switch images in library
On Wed, Nov 19, 2008 at 11:06 AM, paullaster <[EMAIL PROTECTED]> wrote: > > Hi All - I am using an 3ds model and following the demo of the Torso > to test Normal Mapping. I do just about everything except I don't > initially load the model with the Dot3BitmapMaterial. > > Everything works great except the diffuse map doesn't show. The model > is all nice and smooth but it is a rainbow color without the texture > map. > > torsoNormalMaterial = new Dot3BitmapMaterial(Cast.bitmap(TorsoImage), > Cast.bitmap(TorsoNormal)); > > Has anyone else seen this? > Thanks in advance >
