the rainbow is normal map, you probably need to switch images in library

On Wed, Nov 19, 2008 at 11:06 AM, paullaster <[EMAIL PROTECTED]> wrote:
>
> Hi All - I am using an 3ds model and following the demo of the Torso
> to test Normal Mapping.  I do just about everything except I don't
> initially load the model with the Dot3BitmapMaterial.
>
> Everything works great except the diffuse map doesn't show.  The model
> is all nice and smooth but it is a rainbow color without the texture
> map.
>
> torsoNormalMaterial = new Dot3BitmapMaterial(Cast.bitmap(TorsoImage),
> Cast.bitmap(TorsoNormal));
>
> Has anyone else seen this?
> Thanks in advance
>

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