Great work Away3d guys! Some people laugh at the thought of software rendered normal maps! Its actually faster than the total poly it would've taken to get the same detail and smoothness.
In the past many of our implementations were under heavy fire of critics. Now that many devs are busy doing extended projects, some features we have that were not
obvious at first glance, start to make sens... Fabrice On Nov 20, 2008, at 10:47 AM, paullaster wrote:
Maybe it needs to draw once with a view render before you can turn it. The continues spinning of the car model works like the torso did. but turning the model in the onModelLoaded function was bad! When the moving stops I guess it does cache the texture but it looks like it takes out any alpha the diffuse texture had. So it blinks. Great work Away3d guys! Some people laugh at the thought of software rendered normal maps! Its actually faster than the total poly it would've taken to get the same detail and smoothness.
