Hi All - I am using an 3ds model and following the demo of the Torso
to test Normal Mapping.  I do just about everything except I don't
initially load the model with the Dot3BitmapMaterial.

Everything works great except the diffuse map doesn't show.  The model
is all nice and smooth but it is a rainbow color without the texture
map.

torsoNormalMaterial = new Dot3BitmapMaterial(Cast.bitmap(TorsoImage),
Cast.bitmap(TorsoNormal));

Has anyone else seen this?
Thanks in advance

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