Hi All - I am using an 3ds model and following the demo of the Torso to test Normal Mapping. I do just about everything except I don't initially load the model with the Dot3BitmapMaterial.
Everything works great except the diffuse map doesn't show. The model is all nice and smooth but it is a rainbow color without the texture map. torsoNormalMaterial = new Dot3BitmapMaterial(Cast.bitmap(TorsoImage), Cast.bitmap(TorsoNormal)); Has anyone else seen this? Thanks in advance
