Hi, Looks cool!
Try this on the tv screens: myscreen.pushfront=true; And this on the cylinders: mycylinder.pushback=true; Also to speed thing sup you can also try: myobject.ownCanvas=true; try the aabove three things and let me know if it helps any! -Pete On Thu, Feb 5, 2009 at 11:55 AM, ciri <[email protected]> wrote: > > Hey, > > I have 2 questions regarding away3d. I'm learning away3d by making a > small 3D interface: > http://ciri.be/porttest/ > > The black "screens" are movieclip textures on a cube. I'm having 2 > issues though: > > 1) When i make the cylinders in the middle longer (and thus the > cylinders sligthly touch/overlap the sphere in the middle and the > screens) I get a huge performance decrease (19 FPS => 3 FPS). > > 2) Away3D doesn't always seem to render the cylinders in the middle > right. E.g. they appear in front of the "screens" when I make them a > bit longer although they shouldn't be there at all. You can see a > small artifact of this in the tv-screens in the current version (a > circle intersect is visible). > > Other than that, I'm loving away3d. Any help regarding how to fix one > of both issues would be greatly apreciated! > > Regards, > - ciri -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
