You are welcome and Congrats! :)

-Pete

On Thu, Feb 5, 2009 at 12:41 PM, ciri <[email protected]> wrote:

>
> Thank you for the quick response!
>
> I fixed both issues using:
>  myscreen.pushfront = true;
>  mycylinder.pushback = true;
>  myclinder.owncanvas = true;
>  myscreen.owncanvas = true;
>
> Note: doing a pushfront without a .owncanvas didn't solve the
> rendering issue per se, I don't have a good insight in the inner
> workings of the away3d classes but using it simultaniously
> with .owncanvas did actually solve the issue + the performance issue.
>
> Thanks!
> - ciri




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Actionscript 3.0 Flash 3D Graphics Engine

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