In my current scene i'v added a plane that covers the entire scene,
just to be able to get the mouse world position. Since I dont' really
want this plane to be visible i've set it's alpha to 0, but i guess
it's still taking some rendering performance?

Is there anyway to get the same mouseEvent data without actually
rendering the plane?

Cheers,

/David

www.playwithmotion.com

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