Wouldn't it be possible to translate the flash movies width and height at
the camera's distance to a relative x and y coordinate on a ratio of
camera.focus?
camera = new HoverCamera3D({zoom:10, focus:100, distance:1600, yfactor:1,
mintiltangle:-45, steps:4});
z being 1600
D
2009/2/19 Daevid <[email protected]>
>
> Hmm, my understanding of 3d-math and how the engine works "under the
> hood" is bit too weak to understand how to change that calculation
> into the 3d position on a 3d-plane.
>
> I saw that there is a checkPrimitive function in the View class that
> sets the scene coordinates and that it accepts a drawPrimitive.
>
> My thinking is that if I make this function public and send in then
> plane's primitives I should be able to get a scene coordinate by
> calling the view.getMouseEvent function... a quite shaky hack!
>
> Unfortunately I don't even understand how the Plane primitive is
> connected to the drawPrimitive class. It's got faces and vertices but
> i can't find any drawprimitives or subclasses?
>
> /David