yes, that'll be next on my list right after the FITC conference next week! Rob
On Fri, Feb 20, 2009 at 2:53 PM, anton_y_k <[email protected]> wrote: > > > if its the former, you will need to set the forceUpdate property in view > to > > true. the view cannot detect changes in bitmapData of sprites, as there > is > > no change event broadcast, so it needs to be told to automatically update > on > > every frame. let me know if this solves your problem > > Well, it works, BUT if camera is static updating the whole scene only > for the sake of showing sprite2D bitmap update seems to be not > reasonable. > I wonder do you plan to make a setter for sprite2d's bitmap that will > make it dirty in the nearest future? -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
