yes, that'll be next on my list right after the FITC conference next week!

Rob

On Fri, Feb 20, 2009 at 2:53 PM, anton_y_k <[email protected]> wrote:

>
> > if its the former, you will need to set the forceUpdate property in view
> to
> > true. the view cannot detect changes in bitmapData of sprites, as there
> is
> > no change event broadcast, so it needs to be told to automatically update
> on
> > every frame. let me know if this solves your problem
>
> Well, it works, BUT if camera is static updating the whole scene only
> for the sake of showing sprite2D bitmap update seems to be not
> reasonable.
> I wonder do you plan to make a setter for sprite2d's bitmap that will
> make it dirty in the nearest future?




-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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