Hi Penang,
if you mean some kind of morphing between the two Meshes, take a look at Animator class. the only thing you need to respect is the amount of vertexes: they need to be equal on both meshes.

Look at the second part of this tutorial.(the cube primitive)
http://away3d.com/tutorials/tutorial-how-to-use-the-animator-class

if you want affect the material itself, use the BitmapTransformMaterial.

Fabrice

On Apr 21, 2009, at 9:27 AM, Penang Student wrote:


Hi there,
how can i transform the material Plane to Sphere using away3d ???  I
would like to see the transformation process on the go..... thanks

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