Hello Alif, try increase the segmentsH/segmentsW for your cube and check if that works.
Kind Regards, Pinatti On Thu, Apr 23, 2009 at 12:14 AM, Alif Harsan Pradipto < [email protected]> wrote: > Hi all, > I've been creating a 3d widget that show 3d car inside a cube (as garage). > My problem is, the floor texture for the garage seems distorted if I view > it side to side (attached, Mob1.jpg), but correct when I view it from the > top (attached, Mob2.jpg). I'm using TargetCamera3D here. > Does anyone have idea what is the the possible cause of this problem? > > Thanks in advance. > -- Fabio Pinatti :: web.developer :::: www.pinatti.com.br :::::: 19. 9184.3745 / 3342.1130
