Hello Alif,

try increase the segmentsH/segmentsW for your cube and check if that works.

Kind Regards,
Pinatti

On Thu, Apr 23, 2009 at 12:14 AM, Alif Harsan Pradipto <
[email protected]> wrote:

> Hi all,
> I've been creating a 3d widget that show 3d car inside a cube (as garage).
> My problem is, the floor texture for the garage seems distorted if I view
> it side to side (attached, Mob1.jpg), but correct when I view it from the
> top (attached, Mob2.jpg). I'm using TargetCamera3D here.
> Does anyone have idea what is the the possible cause of this problem?
>
> Thanks in advance.
>



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