HI Wes, I am working on a way of implementing lights. So far i've gotten the ShadingColorMaterial to react accordingly, much thanks to fabrice. As for being able to import them directly from the Collada I'm gonna try and dive into that right now and see if I can get it a least implemented. It still requires that your materials are light reactive, I'm not certain on how we utilize normal mapping easily (but I haven't looked into it yet).
On Apr 23, 5:41 pm, Andreas Engstrom <[email protected]> wrote: > Adding support for lights is on the Awaybuilder to-do list but > unfortunately not implemented yet. I think that Juan has been doing > some experiments with adding light support but I'm not sure how far he > got with it. You could add your lights manually and still use the rest > of the scene in the meantime till it gets implemented. > > Cheers, > .andreas > > On 23 Apr 2009, at 22:03, wesm wrote: > > Hey, > > I'm using awaybuilder and was wondering if anyone knew how to > incorporate simple maya lights into the scene. Ideally, I'd like to be > able to use normal maps with my object and would like to know if > anyone has an example of using awaybuilder with normal maps and > lights. > > Thanks very much! > > Wes
