Thanks Guys for the reply!

So, if I want to manually implement some lights into the scene. How do
I attach a material to the different objects in my maya scene. I am
working off the basic_scene, so my maya file is exported as 1 collada
file.

thanks a lot,

Wes

On Apr 24, 5:01 am, Juan Bonfante <[email protected]> wrote:
> HI Wes,
>
> I am working on a way of implementing lights. So far i've gotten the
> ShadingColorMaterial to react accordingly, much thanks to fabrice. As
> for being able to import them directly from the Collada I'm gonna try
> and dive into that right now and see if I can get it a least
> implemented. It still requires that your materials are light reactive,
> I'm not certain on how we utilize normal mapping easily (but I haven't
> looked into it yet).
>
> On Apr 23, 5:41 pm, Andreas Engstrom <[email protected]>
> wrote:
>
>
>
> > Adding support for lights is on the Awaybuilder to-do list but  
> > unfortunately not implemented yet. I think that Juan has been doing  
> > some experiments with adding light support but I'm not sure how far he  
> > got with it. You could add your lights manually and still use the rest  
> > of the scene in the meantime till it gets implemented.
>
> > Cheers,
> > .andreas
>
> > On 23 Apr 2009, at 22:03, wesm wrote:
>
> > Hey,
>
> > I'm using awaybuilder and was wondering if anyone knew how to
> > incorporate simple maya lights into the scene. Ideally, I'd like to be
> > able to use normal maps with my object and would like to know if
> > anyone has an example of using awaybuilder with normal maps and
> > lights.
>
> > Thanks very much!
>
> > Wes- Hide quoted text -
>
> - Show quoted text -

Reply via email to