Thanks Guys for the reply! So, if I want to manually implement some lights into the scene. How do I attach a material to the different objects in my maya scene. I am working off the basic_scene, so my maya file is exported as 1 collada file.
thanks a lot, Wes On Apr 24, 5:01 am, Juan Bonfante <[email protected]> wrote: > HI Wes, > > I am working on a way of implementing lights. So far i've gotten the > ShadingColorMaterial to react accordingly, much thanks to fabrice. As > for being able to import them directly from the Collada I'm gonna try > and dive into that right now and see if I can get it a least > implemented. It still requires that your materials are light reactive, > I'm not certain on how we utilize normal mapping easily (but I haven't > looked into it yet). > > On Apr 23, 5:41 pm, Andreas Engstrom <[email protected]> > wrote: > > > > > Adding support for lights is on the Awaybuilder to-do list but > > unfortunately not implemented yet. I think that Juan has been doing > > some experiments with adding light support but I'm not sure how far he > > got with it. You could add your lights manually and still use the rest > > of the scene in the meantime till it gets implemented. > > > Cheers, > > .andreas > > > On 23 Apr 2009, at 22:03, wesm wrote: > > > Hey, > > > I'm using awaybuilder and was wondering if anyone knew how to > > incorporate simple maya lights into the scene. Ideally, I'd like to be > > able to use normal maps with my object and would like to know if > > anyone has an example of using awaybuilder with normal maps and > > lights. > > > Thanks very much! > > > Wes- Hide quoted text - > > - Show quoted text -
