Thanks Li, setters for text string and color would be great. It looks like your buildText function will neatly clear and redraw the graphics shape if you call it from a setter. I was going to offer to write setters/getters - let me know if you want any help with them.
Also, have you noticed that if you add both a TextField3D and a Trident to an Away3D scene, it renders a bunch of extra crazy lines and shapes? I seem to have the same problem adding Sprite3D objects with the Trident or any LineSegment object. Ralph From: [email protected] [mailto:[email protected]] On Behalf Of Li Sent: Wednesday, June 17, 2009 5:39 PM To: [email protected] Subject: [away3d] Re: What is the latest/best/simplest 3d text method to use? Thanks a lot Ralph! I sometimes forget that Flex does some of the steps for me =) Everything is correct. You are also right about the properties being editable only through the init object, I'll put some setters in for you... I'll let you now when its done.
