Thanks Li, setters for text string and color would be great.  It looks like
your buildText function will neatly clear and redraw the graphics shape if
you call it from a setter.  I was going to offer to write setters/getters -
let me know if you want any help with them.

 

Also, have you noticed that if you add both a TextField3D and a Trident to
an Away3D scene, it renders a bunch of extra crazy lines and shapes? I seem
to have the same problem adding Sprite3D objects with the Trident or any
LineSegment object.

Ralph

 

From: [email protected] [mailto:[email protected]] On
Behalf Of Li
Sent: Wednesday, June 17, 2009 5:39 PM
To: [email protected]
Subject: [away3d] Re: What is the latest/best/simplest 3d text method to
use?

 

Thanks a lot Ralph! I sometimes forget that Flex does some of the steps for
me =)
Everything is correct. You are also right about the properties being
editable only through the init object, I'll put some setters in for you...
I'll let you now when its done.

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