Let me know if this helps or is too vague: 1. Make cube with some default Bitmapmaterial like this:
mycube.material=new BitmapMaterial(new BitmapData(128, 128, false, 0xFF0000)); 2. Load your jpg with URLRequest add contentLoaderInfo listener. 3. On listener COMPLETE replace the bitmap something like this: mycube.material.bitmap=event.target.content.bitmapData; Let me know if it makes sense. There may be a shorter way, but this is how I am used to doing it. -Pete On Wed, Jul 1, 2009 at 3:43 PM, away3dfan <[email protected]> wrote: > > Absolutely. I want to create a cube in actionscript similar to the > following (not tested for errors): > > var c = new Cube({ width:300, height:300, depth:20} ); > > Then I want to assign an image to one of the faces, the image should > rest in a URL, say, this one: > http://img.timeinc.net/time/photoessays/2008/world_water/water_01.jpg > > Additionally, as I mentioned before, I would like to be able to apply > SWF files in the same way, but that's not as important, and I don't > know if it's even possible under away3d. > > On Jul 1, 2:55 pm, Peter Kapelyan <[email protected]> wrote: > > Can you tell us exactly what you are trying to do, also I can try to > help. > > > > For instance > > > > > Make cube, > > Apply Bitmap Material > > Change Bitmap Material > > > > etc? > > > > Not quite sure what you mean by native as3 object jpgs (the ones in the > > library?) > > > > -Pete > > > > > > > > On Wed, Jul 1, 2009 at 2:48 PM, away3dfan <[email protected]> wrote: > > > > > Thanks for your time. > > > > > I've been on the api pages including > > >http://www.away3d.com/livedocs/away3d/loaders/data/MaterialData.html > > > trying half a dozen different loaders, flash.display.Loader, > > > away3d.loaders.data.MaterialData, etc., and looking at over 9000 > > > tutorials trying to intuit how it's done, but I didn't come up with > > > anything specific to native as3 object jpgs (or other formats) applied > > > directly to polygons, and for the life of me I can't figure out how to > > > load one of these materials (or swfs) into away3d in this way. > > > > > Ideally, I would like to do both external images and reflected data > > > streams (such as youtube) which may or may not be possible. > > > > > But for now, I'd be happy with simple jpg importing. > > > > > Appreciate any help. > > > > -- > > ___________________ > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > HTTP://AWAY3D.COM > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
