HI !
for sure you can :
playerCharacter = Max3DS.load("models/sudoChar.max",
{ material:"red#black", name:"turtle", scaling:1, y:50, x:0, z:0,
rotationX:-90, loadersize:300});
///here it is
playerCharacter.addOnSuccess(loadModelComplete);
function loadModelComplete(e:LoaderEvent) {
view.scene.addChild(e.loader.handle);// your player character content
as ObjectContainer3D
view.render();
}
