This may not be the proper solution, but then again it may lol.
Whatever works in my opinion...

instead of resizing it I personally would remove the 80x80 and create
a new 500x500
with
view.scene.removeChild(80x80)
view.scene.addChild(500x500)

you could try that and see if it works for you.

On Jul 16, 6:43 pm, Fabio Pinatti <[email protected]> wrote:
> Hello team!
> I have some small thumbnail planes (let's say 80x80), where I assign a
> MovieMaterial for each one, and in that MovieMaterial, I load a 80x80
> thumbnail jpg. When user rollover or click it, this plane scales up, so, I'm
> tweening the width/height to, let's say 500x500, and plus, in its
> MovieMaterial, I'm loading a 500x500 high res texture as well. The problem
> is, the new texture is getting huge in the plane.. It seems it's getting the
> coordinates from 80x80, and I don't know how to remap that texture, after I
> changed it scale...
>
> I'm not sure if I was clear, but basically, I need to know how to let the
> texture with exactly the size of my plane...
>
> It's still in dev phase, but the idea is 
> here:http://dsoria.com.br/beta/#/papeis/plus. After rollover a thumb, it'll 
> grow,
> and after completes, start loads a high res image.
>
> Thank you!
>
> --
> Fabio Pinatti
> :: web.developer
> ::::www.pinatti.com.br
> :::::: 19. 9184.3745 / 3342.1130

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