This may not be the proper solution, but then again it may lol. Whatever works in my opinion...
instead of resizing it I personally would remove the 80x80 and create a new 500x500 with view.scene.removeChild(80x80) view.scene.addChild(500x500) you could try that and see if it works for you. On Jul 16, 6:43 pm, Fabio Pinatti <[email protected]> wrote: > Hello team! > I have some small thumbnail planes (let's say 80x80), where I assign a > MovieMaterial for each one, and in that MovieMaterial, I load a 80x80 > thumbnail jpg. When user rollover or click it, this plane scales up, so, I'm > tweening the width/height to, let's say 500x500, and plus, in its > MovieMaterial, I'm loading a 500x500 high res texture as well. The problem > is, the new texture is getting huge in the plane.. It seems it's getting the > coordinates from 80x80, and I don't know how to remap that texture, after I > changed it scale... > > I'm not sure if I was clear, but basically, I need to know how to let the > texture with exactly the size of my plane... > > It's still in dev phase, but the idea is > here:http://dsoria.com.br/beta/#/papeis/plus. After rollover a thumb, it'll > grow, > and after completes, start loads a high res image. > > Thank you! > > -- > Fabio Pinatti > :: web.developer > ::::www.pinatti.com.br > :::::: 19. 9184.3745 / 3342.1130
