Hmmmm yes maltech, sounds a good idea... instead start it 80x80, I will start it 500 x 500 scaled down, and so, when my large texture is loaded, it's not supposed to give the error... hmmmmm will try here and let you know! The thing that's disturbing me, is that fact after I force the locW/H, it's like removing the MouseEvent3D.. but whatever, your solution seeems great to my case, let me put my hands at work here!
Thank you! On Fri, Jul 17, 2009 at 8:00 AM, maltech <[email protected]> wrote: > > oh yeah, i know you are trying to give an effect, so to add to that I > would start the 500x500 scaled down and tweening out, but this way you > insure that your larger image is on your plane without worrying about > a bug causing the 80x80 to show up. > > On Jul 17, 6:58 am, maltech <[email protected]> wrote: > > This may not be the proper solution, but then again it may lol. > > Whatever works in my opinion... > > > > instead of resizing it I personally would remove the 80x80 and create > > a new 500x500 > > with > > view.scene.removeChild(80x80) > > view.scene.addChild(500x500) > > > > you could try that and see if it works for you. > > > > On Jul 16, 6:43 pm, Fabio Pinatti <[email protected]> wrote: > > > > > Hello team! > > > I have some small thumbnail planes (let's say 80x80), where I assign a > > > MovieMaterial for each one, and in that MovieMaterial, I load a 80x80 > > > thumbnail jpg. When user rollover or click it, this plane scales up, > so, I'm > > > tweening the width/height to, let's say 500x500, and plus, in its > > > MovieMaterial, I'm loading a 500x500 high res texture as well. The > problem > > > is, the new texture is getting huge in the plane.. It seems it's > getting the > > > coordinates from 80x80, and I don't know how to remap that texture, > after I > > > changed it scale... > > > > > I'm not sure if I was clear, but basically, I need to know how to let > the > > > texture with exactly the size of my plane... > > > > > It's still in dev phase, but the idea is here: > http://dsoria.com.br/beta/#/papeis/plus. After rollover a thumb, it'll > grow, > > > and after completes, start loads a high res image. > > > > > Thank you! > > > > > -- > > > Fabio Pinatti > > > :: web.developer > > > ::::www.pinatti.com.br > > > :::::: 19. 9184.3745 / 3342.1130 > -- Fabio Pinatti :: web.developer :::: www.pinatti.com.br :::::: 19. 9184.3745 / 3342.1130
