Oops... I did add the dae to the scene within that function, so I
could see the cube. So it's not that! ;-)

view.scene.addChild(target);

On Jul 23, 4:55 pm, Albinal <[email protected]> wrote:
> Hi, I've not long finished this:http://www.albinal.co.uk/moped/
>
> I say finished but really I'm 99% done pending any useful feedback.
> So, what does one think?
>
> While I'm here I want to move my Away3D knowledge to the next level...
> animation. I'm pretty proficient with Blender and can model, texture,
> rig and animate... I see that the Collada exporter has a button for
> "sample animation" but where do I start?
>
> I read this:http://away3d.com/index.php?s=animation&x=0&y=0
>
> ...but I'd rather not do my animations in the code. I had an
> experiment with this and a simple cube rotation:
>
> var skinAnimation:SkinAnimation;
>
> function onLoaderSuccess(event:LoaderEvent):void
> {
>         var target = ObjectContainer3D(event.loader.handle);
>         skinAnimation = (target.animationLibrary["default"] as
> AnimationData).animation as SkinAnimation;
>
>         skinAnimation.loop = true;
>         skinAnimation.start;
>
> }
>
> But nothing happened?!? I can trace skinAnimation.length and it
> returns 0.4 so something is there but many code combinations later I'm
> no further down the line.
>
> Any help gratefully received.

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