HI Albinal
try explore for more examples for collada here
http://away3d.googlecode.com/svn/trunk/examples/Collada/

<http://away3d.googlecode.com/svn/trunk/examples/Collada/>hth

2009/7/23 Albinal <[email protected]>

>
> Oops... I did add the dae to the scene within that function, so I
> could see the cube. So it's not that! ;-)
>
> view.scene.addChild(target);
>
> On Jul 23, 4:55 pm, Albinal <[email protected]> wrote:
> > Hi, I've not long finished this:http://www.albinal.co.uk/moped/
> >
> > I say finished but really I'm 99% done pending any useful feedback.
> > So, what does one think?
> >
> > While I'm here I want to move my Away3D knowledge to the next level...
> > animation. I'm pretty proficient with Blender and can model, texture,
> > rig and animate... I see that the Collada exporter has a button for
> > "sample animation" but where do I start?
> >
> > I read this:http://away3d.com/index.php?s=animation&x=0&y=0
> >
> > ...but I'd rather not do my animations in the code. I had an
> > experiment with this and a simple cube rotation:
> >
> > var skinAnimation:SkinAnimation;
> >
> > function onLoaderSuccess(event:LoaderEvent):void
> > {
> >         var target = ObjectContainer3D(event.loader.handle);
> >         skinAnimation = (target.animationLibrary["default"] as
> > AnimationData).animation as SkinAnimation;
> >
> >         skinAnimation.loop = true;
> >         skinAnimation.start;
> >
> > }
> >
> > But nothing happened?!? I can trace skinAnimation.length and it
> > returns 0.4 so something is there but many code combinations later I'm
> > no further down the line.
> >
> > Any help gratefully received.
>



-- 
katopz
http://www.sleepydesign.com

Reply via email to