HI Albinal try explore for more examples for collada here http://away3d.googlecode.com/svn/trunk/examples/Collada/
<http://away3d.googlecode.com/svn/trunk/examples/Collada/>hth 2009/7/23 Albinal <[email protected]> > > Oops... I did add the dae to the scene within that function, so I > could see the cube. So it's not that! ;-) > > view.scene.addChild(target); > > On Jul 23, 4:55 pm, Albinal <[email protected]> wrote: > > Hi, I've not long finished this:http://www.albinal.co.uk/moped/ > > > > I say finished but really I'm 99% done pending any useful feedback. > > So, what does one think? > > > > While I'm here I want to move my Away3D knowledge to the next level... > > animation. I'm pretty proficient with Blender and can model, texture, > > rig and animate... I see that the Collada exporter has a button for > > "sample animation" but where do I start? > > > > I read this:http://away3d.com/index.php?s=animation&x=0&y=0 > > > > ...but I'd rather not do my animations in the code. I had an > > experiment with this and a simple cube rotation: > > > > var skinAnimation:SkinAnimation; > > > > function onLoaderSuccess(event:LoaderEvent):void > > { > > var target = ObjectContainer3D(event.loader.handle); > > skinAnimation = (target.animationLibrary["default"] as > > AnimationData).animation as SkinAnimation; > > > > skinAnimation.loop = true; > > skinAnimation.start; > > > > } > > > > But nothing happened?!? I can trace skinAnimation.length and it > > returns 0.4 so something is there but many code combinations later I'm > > no further down the line. > > > > Any help gratefully received. > -- katopz http://www.sleepydesign.com
