i was tryng to recreate the example, im almost there, but i get bumby camera, and also, sometimes i get the camera to go up in the street and pass trought the mountains, why im getting this or how to fix it, to make it smoother and according to the mesh (see the guide mesh below, y-8000)?
http://www.ierafaelperez.co.cc/123/Advanced_SaltFlatsFerrari.swf also, if i scale the original extrusion how does away recognize that now is bigger, lets say i scale to 50: i wast thinking of make it this way in the render elevationreader.getLevel(camera.x/50, -camera.z/50,0)); but im afraid that maybe i have problems with the offset, is this the correct way of doing it, if not what can i do? btw my english sucks a lot, if u have ever read some of my posts, so if the question is not clear let me know.
