i was tryng to recreate the example, im almost there, but i get bumby
camera, and also, sometimes i get the camera to go up in the street
and pass trought the mountains, why im getting this or how to fix it,
to make it smoother and according to the mesh (see the guide mesh
below, y-8000)?

http://www.ierafaelperez.co.cc/123/Advanced_SaltFlatsFerrari.swf

also, if i scale the original extrusion how does away recognize that
now is bigger,

lets say i scale to 50:

i wast thinking of make it this way in the render

elevationreader.getLevel(camera.x/50, -camera.z/50,0));

but im afraid that maybe i have problems with the offset, is this the
correct way of doing it, if not what can i do?

btw my english sucks a lot, if u have ever read some of my posts, so
if the question is not clear let me know.

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