the cubeloader (the preloader you see in the demo)  is just a default
visible loader.

you can reset this to the base loader (Loader3D) by doing something like
this:

loader = Max3DS.load("assets/room/interior.3ds", {loadersize:40,
centerMeshes:true, loader:Loader3D})

or you can extend Loader3D to use your own custom preloading graphics, and
then do:

loader = Max3DS.load("assets/room/interior.3ds", {loadersize:40,
centerMeshes:true, loader:MyCustomLoader})


hth!


Rob



On Wed, Aug 12, 2009 at 1:26 PM, bgr <[email protected]> wrote:

>
> just as you would do a regular preloader, make 3d invisible, and make
> it visible again in onSuccess
>
> On Aug 11, 4:18 pm, dp <[email protected]> wrote:
> > Hi,
> >
> > Could somebody point me in the direction of how to change the loading
> > screen in the Frustum Hotel Room example, so that I can use a custom
> > preloading animation?
> >
> > thanks.
> >
> > http://www.infiniteturtles.co.uk/projects/away3d/demos/FrustumHotelRo...




-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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