You need to turn on precision in your material (precision:5) or so, a  lower
number will be more precise but affect performance (speed) more.

Your other, better, option there would be to use the Flash 10 version of
Away3D, and you will not have that problem to begin with.

-Peter

On Tue, Sep 1, 2009 at 8:29 AM, steanson <[email protected]>wrote:

>
> I've uploaded a file called wavy.png to demonstrate the problem
> thanks Steve
>
> On Sep 1, 1:25 pm, steanson <[email protected]> wrote:
> > Hi,
> > I'm compositing a bitmap to use as the material on the front of a
> > cube.
> > when i view the cube front on it looks fine, but when i look at an
> > angle, rotation around y axis. instead of straight lines i get a wavy/
> > zig zag effect.
> > why is that and is there anything i can do to prevent it?
> >
> > thanks Steve
>



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