Can you post a preview of the problem you're having? Are you getting any
lighting or nothing (in the latter case, be sure you're using
PhongBitmapMaterial for directionals or Dot3BitmapMaterial if you're using
normal maps).

On Wed, Sep 9, 2009 at 11:47 AM, claudiul25 <[email protected]> wrote:

>
> it doesn't work, i don't get it, the light comes from the initial x,
> y, z to (0,0,0)? the documentation is weak...




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