Hi guys Im making a driving game where i declare the car as an objectcontainer3d this has 5 children, all object3ds, being the 4 wheels and the body (all of these are .dae collada files) however im running into problems when i try and rotate the wheels, as they just dont update all i seem to be able to is update the container position and rotate values not the individual object3ds, ive messed around with the update functions but to no avail, anybody got any ideas?
thanks in advance
