Hi guys
Im making a driving game where i declare the car as an
objectcontainer3d this has 5 children, all object3ds, being the 4
wheels and the body (all of these are .dae collada files) however im
running into problems when i try and rotate the wheels, as they just
dont update all i seem to be able to is update the container position
and rotate values not the individual object3ds, ive messed around with
the update functions but to no avail, anybody got any ideas?

thanks in advance

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