hmm no luck Li

could it be something to do with the updateobject function? this seems
a bit random that i cant find anybody else that seems to have ran into
this problem, could it be something to do with the way ive set
everything up e.g. a main container car class that extends
objectcontainer3d with 5 object3d members

thanks dug

On Sep 22, 7:03 pm, Li <[email protected]> wrote:
> Try view.forceUpdate = true?

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