hmm no luck Li could it be something to do with the updateobject function? this seems a bit random that i cant find anybody else that seems to have ran into this problem, could it be something to do with the way ive set everything up e.g. a main container car class that extends objectcontainer3d with 5 object3d members
thanks dug On Sep 22, 7:03 pm, Li <[email protected]> wrote: > Try view.forceUpdate = true?
