Theyre seperate object3ds so im sure that im trying to rotate the
right piece
example:
init()
{
m_wheelRL = Collada.parse(DAEcarWheel );
this.addchild(m_wheelRL);
}
update()
{
m_wheelRL.rotationX += speed;
}
On Sep 23, 1:47 pm, Li <[email protected]> wrote:
> Have you tried visually identifying the geometries, like a visual trace? If
> you're trying to spin wheel 3, are you sure its wheel 3 you are referring
> too? For this kind of stuff I usually do:
>
> var traceMat:WireColorMaterial = new WireColorMaterial(0xFF0000);
> for each(var face:Face in theMeshIThinkIsTheWheel.faces)
> {
> face.material = traceMat;
>
> }