Hey Pete, movieMaterial.smooth = false; doesn't seem to be the fix, sprites with filters applied still shake.
I don't really understand how this even happens, doesn't the engine just do a BitmapData.draw() of an invisible sprite? Phil On Sep 25, 2:37 pm, Peter Kapelyan <[email protected]> wrote: > Does it happen if you set > > movieMaterial.smooth=false ? > > I think I saw that bug before but I forget what the fix was :/ Will try to > recollect. > > -Pete > > On Thu, Sep 24, 2009 at 12:34 PM, Philip <[email protected]> wrote: > > > Hi all, > > > Do you know why sprites with a filter applied within a MovieMaterial > > shake about when moving your mouse over it's plane? > > > Quick Demo: > >http://www.milkisevil.com/dumpbox/away3d-shaking-filters-on-moviemate... > > > Demo source: > >http://pastie.org/629159 > > > Thanks for any advice :) > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM
