A picture will help, if I understand correctly you may need to use CORRECT_Z_ORDER or better yet the INTERSECTING_OBJECTS renderer.
-Pete On Mon, Oct 5, 2009 at 6:20 AM, SasMaster <[email protected]> wrote: > > Hi All! I need an urgent help. I am finishing vreating game project > with Away3d. i have got a floor which is a plane and it has movie > material applied which has a movieclip with holes . During the Game > there are 3d object that are popping up from these holes . The > PROBLEM:when they are popping out it does not look like they are > coming from inside the hole but somewhat in front of the floor plane . > I know that it is like that because I set the floor push back =true > and the popping objects to push front= true. But I had to because > otherwise the popping objects are popping behind my plane at all. Is > there any intersection filter or something like that? > I will very appreciate any help on the Matter. My project is > burning!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! > Thanks to all > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
